40 million players on Facebook are certainly not a few, and they are the figure of Shadow Fight's success, a matchmaking match for social platforms and now arriving with a sequel on iOS and Android devices in the freemium format.
Shadow Fight 2 can therefore be downloaded free of charge, but with in-app purchases to counteract: the precious currency is alongside the virtual one not only to free up our energy bar (the one that decreases every game and reloaded with Time), but also and above all to allow us to buy new arms and armor more quickly, or to upgrade those in our possession. Developers have decided to focus heavily on the objects with which we can match our shadow warrior, a formidable fighter who has moved away from the road of wisdom and lost his life stupidly, and is now struggling to fight against a bunch of opponents always Stronger to recover what has been removed. There are many weapons available on Shadow Fight 2, each carrying a repertoire of different moves, must in fact determine the ability to inflict damage, while the armor and armor give the dark character more resistance to the blows. Rather than simply raising the level, which also implies the learning of unpublished techniques, are in fact the objects that enable us to deal with a particular enemy or not, in view of a very rich structure of situations and even with some variation On the subject (the duel, where the equipment is random, or the survival mode), although the weight of the freemium feels relatively fast, already during the first chapter, forcing the grinding usually who does not intend to spend money real.
Shadow Fight 2 is an engaging puzzle game, with stunning animations and lots of objects to unlock
Beyond the perplexities of balancing the difficulty, it takes just a few minutes to get in touch with Shadow Fight 2 and appreciate the many benefits of the Russian title. The amount of animations available to each single character is incredible, especially if we consider the fact that we handle different weapons by changing the repertoire of moves by going to define a set of unique approaches to combat. Punching with bare hands, as it happens in the early stages, implies a reduced range and effectiveness, where instead using sticks, for example, substantially increases the scope of the attacks and the damage they inflict.
In the advanced stages, these instruments are also accompanied by launching weapons and special moves of "energetic" type, to close the circle of a production where it seems that nothing has been left to the case. The feeling of impact, which, as we always say, is of paramount importance in a shotgun, does not look so much marked in Shadow Fight 2, which is a pity. Even so, however, the amount of movement puts us in pieces, pointing to the technicalities and strategy that govern the clashes. All of this is supported by a technical department that is quite up to the situation, which on the front of the sound does not shine or do wonders with the scenarios but, in spite of the genius of the characters completely black, guarantees animations not only particularly rich but also fluid and realistic , As if they had never seen it in the mobile. What's wrong with Shadow Fight 2 to really stand out on the App Store and Google Play? Probably more attention to touch controls, which in the current configuration rely on a virtually unreliable virtual analog stick, which often swipes a single step forward and can therefore miss a meeting on the razor wire, with all the frustration that Could result. A "digital" alternative, with clear and distinct directions, would certainly be a better solution to what is the philosophy behind the clashes, very tactical and often and willingly fought on the ground in a mix of timing and distance.